Rocket League Ranks and MMREvery Rank, Every Division, and the MMR Behind It
Rocket League has 22 competitive ranks, from Bronze I to Supersonic Legend, and each one sits on an MMR range you never see in game. In 2v2, Champion I starts around 1,075 MMR and Supersonic Legend around 1,861. Here’s the full table for every playlist and how the number moves.
- Ranks
- 22
- Divisions per rank
- 4
- SSL starts (2v2)
- ~1,861
- MMR data from
- October 16, 2026
TL;DR
Ranks and MMR in One Screen
Ranks
Bronze I to Supersonic Legend
22 ranks, plus Unranked before your placements.
Divisions
Four per rank
Division I is the bottom of a rank, Division IV the top.
2v2 landmarks
Plat ~646, Champ ~1,075, GC ~1,435
Supersonic Legend from about 1,861.
What moves it
Wins, losses and match difficulty
There’s no fixed number of games per rank, says Epic.
How the Rocket League Rank System Works
Epic’s own help page lists the ladder. Each rank is split into four divisions, from Division I up to Division IV.
| Tier | Ranks | Divisions |
|---|---|---|
| Bronze | Bronze I, II, III | 4 each |
| Silver | Silver I, II, III | 4 each |
| Gold | Gold I, II, III | 4 each |
| Platinum | Platinum I, II, III | 4 each |
| Diamond | Diamond I, II, III | 4 each |
| Champion | Champion I, II, III | 4 each |
| Grand Champion | Grand Champion I, II, III | 4 each |
| Supersonic Legend | Supersonic Legend | Top rank |
Epic’s example: Gold III Division II means you’re three divisions from Platinum I. Your rank in one playlist doesn’t carry over to another, and each playlist has its own MMR. Stuck on the same division for weeks? That’s what Rocket League boosting is for, and the rest of this guide shows where the line sits.
MMR Range for Every Rank in 1v1, 2v2 and 3v3
MMR ranges seen by Tracker Network among the players it tracks, read on October 16, 2026. Ranges overlap a little because the edges shift during a season.
| Rank | Duel 1v1 | Doubles 2v2 | Standard 3v3 |
|---|---|---|---|
| Bronze I | -100 to 152 | -100 to 168 | -100 to 170 |
| Bronze II | 155 to 214 | 170 to 227 | 167 to 234 |
| Bronze III | 200 to 274 | 229 to 291 | 220 to 294 |
| Silver I | 260 to 334 | 295 to 345 | 280 to 354 |
| Silver II | 320 to 394 | 353 to 413 | 340 to 414 |
| Silver III | 380 to 454 | 413 to 466 | 400 to 474 |
| Gold I | 440 to 514 | 472 to 531 | 460 to 534 |
| Gold II | 500 to 574 | 533 to 586 | 520 to 594 |
| Gold III | 560 to 634 | 594 to 653 | 580 to 654 |
| Platinum I | 620 to 695 | 646 to 706 | 640 to 714 |
| Platinum II | 680 to 754 | 712 to 772 | 715 to 774 |
| Platinum III | 740 to 814 | 773 to 826 | 760 to 834 |
| Diamond I | 800 to 874 | 835 to 901 | 820 to 914 |
| Diamond II | 875 to 922 | 915 to 986 | 915 to 981 |
| Diamond III | 920 to 994 | 995 to 1,064 | 980 to 1,074 |
| Champion IChamp | 980 to 1,054 | 1,075 to 1,180 | 1,060 to 1,187 |
| Champion II | 1,055 to 1,105 | 1,195 to 1,300 | 1,180 to 1,303 |
| Champion III | 1,100 to 1,167 | 1,315 to 1,419 | 1,315 to 1,420 |
| Grand Champion I | 1,175 to 1,228 | 1,435 to 1,559 | 1,435 to 1,560 |
| Grand Champion II | 1,227 to 1,294 | 1,575 to 1,698 | 1,575 to 1,702 |
| Grand Champion III | 1,286 to 1,349 | 1,715 to 1,857 | 1,707 to 1,857 |
| Supersonic Legend | 1,348 to 1,606 | 1,861 to 2,007 | 1,865 to 1,939 |
Why 1v1 tops out lower
Fewer players queue Duel, so the top of the ladder is thinner. Supersonic Legend starts around 1,348 in 1v1, against about 1,861 in 2v2 and 1,865 in 3v3.
Where Each Division Starts in 2v2
Doubles is the most played ranked playlist, so here’s its ladder down to the division.
| Rank | Div I | Div II | Div III | Div IV |
|---|---|---|---|---|
| Bronze I | -100 to 118 | 120 to 137 | 144 to 156 | 157 to 168 |
| Bronze II | 170 to 178 | 180 to 197 | 199 to 216 | 217 to 227 |
| Bronze III | 229 to 238 | 240 to 257 | 258 to 275 | 277 to 291 |
| Silver I | 295 to 298 | 299 to 317 | 318 to 336 | 337 to 345 |
| Silver II | 353 to 358 | 359 to 377 | 378 to 396 | 397 to 413 |
| Silver III | 413 to 418 | 419 to 437 | 438 to 456 | 457 to 466 |
| Gold I | 472 to 478 | 479 to 497 | 498 to 516 | 517 to 531 |
| Gold II | 533 to 538 | 539 to 557 | 558 to 576 | 577 to 586 |
| Gold III | 594 to 598 | 599 to 617 | 618 to 636 | 637 to 653 |
| Platinum I | 646 to 658 | 659 to 677 | 678 to 696 | 697 to 706 |
| Platinum II | 712 to 718 | 719 to 737 | 738 to 756 | 757 to 772 |
| Platinum III | 773 to 778 | 779 to 797 | 798 to 816 | 817 to 826 |
| Diamond I | 835 to 843 | 844 to 867 | 868 to 891 | 892 to 901 |
| Diamond II | 915 to 923 | 924 to 947 | 948 to 971 | 972 to 986 |
| Diamond III | 995 to 1,003 | 1,004 to 1,027 | 1,028 to 1,051 | 1,052 to 1,064 |
| Champion I | 1,075 to 1,093 | 1,095 to 1,127 | 1,128 to 1,160 | 1,162 to 1,180 |
| Champion II | 1,195 to 1,213 | 1,214 to 1,247 | 1,248 to 1,277 | 1,282 to 1,300 |
| Champion III | 1,315 to 1,333 | 1,335 to 1,367 | 1,371 to 1,396 | 1,402 to 1,419 |
| Grand Champion I | 1,435 to 1,458 | 1,462 to 1,496 | 1,498 to 1,526 | 1,537 to 1,559 |
| Grand Champion II | 1,575 to 1,598 | 1,602 to 1,637 | 1,645 to 1,660 | 1,677 to 1,698 |
| Grand Champion III | 1,715 to 1,737 | 1,744 to 1,774 | 1,788 to 1,807 | 1,832 to 1,857 |
| Supersonic Legend | 1,861 to 2,007 | n/a | n/a | n/a |
Get to the Rank Your Mechanics Deserve
A Grand Champion or Supersonic Legend player climbs with you or for you, in the playlist you pick.
What Changes Your MMR After a Match
Epic explains the rules on its matchmaking help page. These are the ones that matter for climbing.
From Epic’s matchmaking rules
- Win more than you lose and you move up. There’s no fixed number of games per division.
- Match difficulty counts: beating higher ranked players earns more, losing to them costs less.
- In a party, matchmaking uses a weighted average of everyone’s skill, not just the best player.
- From Champion up, that average leans harder toward the highest ranked player in the party.
- Two players queuing 3v3 Standard together must be within 3 ranks of each other.
- The first player to leave a match early loses more MMR and gets a matchmaking ban.
Placements and predicted rank
Your rank is evaluated after placement matches, and your predicted rank uses your other competitive playlists. Epic built this to stop returning players from sitting below their real skill.
What About the Rank Distribution?
Psyonix doesn’t publish the share of players at each rank. Tracker Network used to, and on October 16, 2026 its distribution page shows player counts as still being estimated. So any percentage you find right now is from an older season. The MMR ranges above are the stable part, and they’re what decides your rank.
Want to know what separates one rank band from the next? Our plan by rank goes through it, and Rocket League coaching works on it with you.
Questions Players Ask
How many ranks are in Rocket League?+
There are 22 competitive ranks: Bronze, Silver, Gold, Platinum, Diamond, Champion and Grand Champion each have three, then Supersonic Legend at the top. Unranked comes before placements.
How many divisions does each rank have?+
Four. Division I is the bottom of a rank and Division IV is the top, according to Epic’s help page.
What MMR is Champion in Rocket League?+
In 2v2, Champion I starts at about 1,075 MMR. In 3v3 it’s about 1,060 and in 1v1 about 980, going by Tracker Network’s ranges on October 16, 2026.
What MMR is Grand Champion?+
Grand Champion I starts at about 1,435 MMR in both 2v2 and 3v3, and about 1,175 in 1v1.
What MMR is Supersonic Legend?+
About 1,861 in 2v2, 1,865 in 3v3 and 1,348 in 1v1.
How many wins does it take to rank up?+
There’s no fixed number. Epic says it depends on your wins and losses and on how hard your matches were.
What is the Rocket League rank distribution?+
Psyonix doesn’t publish it, and on October 16, 2026 Tracker Network was still re-estimating player counts, so current percentages aren’t reliable. The MMR range for each rank is the number that holds.
About the Author
Herberth "ARES" Andrade
Founder of EloAscend
Herberth runs EloAscend, whose Rocket League team plays at Grand Champion and Supersonic Legend. The rank rules here come from Epic’s help pages and the MMR ranges from Tracker Network.
Close the Gap to Your Next Rank
Climb with a Grand Champion on your side, in 1v1, 2v2 or 3v3.
Sources
Editorial note: the author works at EloAscend, and this article links to EloAscend services. Rank and matchmaking rules come from Epic’s help pages, read on October 16, 2026. MMR ranges are what Tracker Network saw among tracked players on October 16, 2026, and they shift during a season. EloAscend is not affiliated with Psyonix, Epic Games or Tracker Network.